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Mine was also somewhat inspired by Do it for Me! And, as several people have picked up on, Papers Please but the influence there is a little more obvious. I wanted to do something kind of like that and I’ve never really done a point and click type of game in unity and I wanted to branch out so I thought the style would suit it well, but I also wanted to go a sort of unreliable narrator direction. 

It’s a lot more gritty and atmospheric than I usually do so it was a lot of fun to make the art for, but boy was I burnt out by the time I was finishing it up last night.