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(+1)

Loved the shading of the various assets.

One thing that is tricky, is that there is no way to know if the guy who is chasing you if, if you haven't seen him. In the complex it's a great work and I'm gonna try to finish it in my free time, I really enjoy the atmosphere.

(+1)

Yeah im sorry about that, I had a flight the same day as deadline and didnt have time to fully implement the AI Logic/Sounds I wanted it so that if he was chasing you the player would have a "sanity meter" and he would have a very light whispers in his ears. Just didn't have time to fully implement my vision. I am glad you enjoy it!

(+1)

Same I got to stay in hospital for all the day of the deadline, and that resulted in some big issue for the project that brought me to release a "bug free" version after the next day.


Hope you can also have time to update the game

I will maybe push an update when I am back on the 8th