I like pixel art. But how did you make it look so cool? Did you use a non-pixel art rig and then use a shader, or use a pixel art rig?
I used a higher-res rig and then render everything to a low-res texture, then scale it up. The characters are high-res sorta-pixel art, and the backgrounds and almost everything else are hand-drawn. This post is sorta old and out of date, but it covers the basics:
https://sevencrane.itch.io/vapor-trails/devlog/214252/tutorial-basic-skeletal-an...