thank you for your reply i have post a New update i temporally remove the first level now the game start after the cinematic i hope if fix the issue.
Is weird because in the computers i try it that issue doen't happening.
At this moment i'm porting the game to Godot 4.2.1 reworking code, taking advantage of the new oclusión curling, adding more resolution options and keybinding and now using Vulkan instead of the OpenGL 3 of Godot Engine 3.5.3.
And i will add some little extra content.
I hope the new update published few days ago (with the first level removed temporally fix this weird bug)
And i hope i have finish the porting before finishing this month.
Again thank you for the reply and sorry for the inconvenience of this bug.
The New update is the 1.5.3
Please tell me if this version works fine.
Also maybe tommorow i will post new info about the current state of the port to Godot 4.2.1