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Damn really good XD... I dig this lololol XD... the reply at the end really satisfying lololol...

The thing that could be improved maybe the visual feedback... it's pretty hard to know whether the bullet will hit us or not, one of the cause maybe the nature of isometric, it's pretty hard to see the trajectory of the bullet... maybe if there's a top down map, it could be useful to see the trajectory...

And it seems each card has some speed and max distance, I feel if you could show it on the map it could be really useful... like some ring to indicate the radius... for the speed... I'm not sure, maybe the indicator where the bullet will be when we execute the action?

At a glance, the difference between the Sidestep and Reposition is the distance and the speed, where Reposition has higher distance, but Sidestep has higher speed. The FTL is kinda instantaneous... But it's a bummer that FTL only works in straight line, it can't bypass the wall...

and yeah, kinda need a visual indicator if I take a breath will the bullet hit me or not XD hahahaha