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The 3D world set-up you got going with the way the camera follows you as you circle your opponent is very cool. The attacks feel weighted and feel nice. The slow-mo of enemy attacks is also a nice touch. 

The combat system is straight up awesome. I love more complex fighting systems and this scratched that itch for me.

I was able to die in the tutorial and had to restart it. I assume that's a bug, not a big deal though. Fighting the punching bag as the final boss of the tutorial was funny. Although, they just wouldn't die. Eventually, I just restart the game to get out of the tutorial. 

The finishers are a very cool addition. Adds a lot to the polish of the game, I feel. 

The bosses were very engaging for a while but I feel it went on too long. I think this is do to an overly high HP pool. The boss moves, however, were top-notch; very cool design. 

For all the issues I may have pointed out above, I still feel this is a top tier submission.