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I like the idea of this game, but I feel like the gameplay ends up being getting a lot of distance between yourself and the turret and then swapping every time the boss gets close. Other than that I think the boss looks really cool and the player health bar was pretty nice too, but the music although nice doesn't really fit the game well in my opinion.

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I completely agree with all of the above 😂 I basically spent all of my time on he character controller, and the second half of the jam was spent dealing with a bunch of stuff in the real world. I do like the concept though, I think I'll probably ditch the exchange mechanic in favour of something a little better like a grappling hook or similar.

Though I will say you're probably not doing very much damage if you're swapping at distance - so it'll take longer to kill the boss. Not that there's an incentive for doing it quickly 🙃