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I loved the smooth asset look, I loved the design of things. It was a little overwhelming and the attack felt slightly delayed. I felt like I could grab and hold like all things all at once, and this was overwhelming and that wheel kept popping up and was a little distracting in game, it was ok for the tutorial 3/5

(+1)

Thanks for the feedback! I unfortunately couldn't think of a better way than the wheel thingy to handle a pick and exchange inside of fights 

I still think it was the best way tho 🤷‍♂️

i would like to give this one another go. I wanted to explore this more. Will check it out again tomorrow! Thanks!