Thank you for your feedback! The controls can be a tricky to get used to; you have to be standing still to shoot so dodging things takes a bit of forward planning based on what's heading your way. The leap also gives you 0.5 seconds of i-frames. Having said that they're a looong way from perfect and definitely a big thing I want to improve in future.
It is quite a story-heavy game, a lot of the dialogue (the talking head scenes) can be skipped by double clicking. I've put an instruction saying that on the game page now because I hadn't put it anywhere before, so thank you for pointing it out!
Thanks for trying it out and commenting :)