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(+1)

It is really hard to make a souls like, i feel like you have done a good job but i would significantly increase animation speed to help make the game dynamic.

(+1)

it was very hard indeed, almost quited LOL thanks for the feedback, it was hard balancing the speeds, I aimed for prevent the player from stun lock the enemies

(1 edit) (+1)

I see, something that could have prevented that is a stun buildup, so not 1 attack stuns but consecutives. This way attacks can be fast and enemies can still punish bold players. But overall you should be really proud of what you have accomplished !