Fun: I was lost in a dark room with a book I had to read. I played this the moment I saw the update and played for about 40 mins. I really liked the spell rotation and weaving while you dodge fireballs.
Visuals: I like the 3D environment with the 2D characters. It gives me the feeling of Paper Mario from back in the day. The only part I did have an issue with was knowing where the floating object was at. Some areas can be really dark and the object can get stuck on the wall or in the air.
User Interface: The pause menu could be opened by pressing Esc but, not closed. This got a bit confusing to me since I can Tab the spell book open and closed. I wonder if the rock objects you float are suppose to be able to fall into the background? I did need to run back and pick up more once I learned that new spell (no spoilers).
Audio: I felt like the Audio was great and did change when I got engaged with the other creatures. The spell discharge sound also helps with knowing when I casted a spell.
Overall: I have to be fair and say this game needs more lighting or at least an outline for the floating object. At first I thought I was stuck in the Title menu until I moved around. Once I got started with that book I was in deep trying things out before I learned anything. I read the DevLog and you got to stick around for the other Improve Jams. I like the concept of weaving spells while being able to move/dodge. This was worth the wait.