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(+1)

Hilarious concept and presentation--loved the animation of the knight on the side, though sadly I rarely got to see him actually dance (because I'm terrible, but seeing him flail around was very cute as well). I like rhythm games a lot (though I'm not particularly good at them), but I struggled a lot. I feel like the timing may be a little desynced (it felt like the game wanted inputs too early). Def way out of the scope of a jam game but offset adjustment would be amazing in case it's something on my end (that isn't just a skill issue :P). Finally, I think there's a bug with the high score (assuming your gold is your score?), since mine stayed at zero no matter how many times I tried... but to be fair that's a pretty accurate assessment of my skill level :) Good job and I would love to see where this goes!

Hey, I'm just informing everyone I've released a post-jam update. 

There was indeed a bug with the high score, and a tricky one too, but now it's fixed. Also, don't get demoralized, just try to get as far as you can. And if you beat Level 25 you can offically say you're good at rhythm games. ;)