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Hmm, It sounds like I just needed to get a bit farther in, I'll have to come back to it if I can. The curse of RPGs, they take time :) 

One quick thing could be to put a message up after the "epic" part of the intro, explaining "And so 18 years peacefully passed.." or something, before opening at the "am I late for school" part. It took a minute to realize what sort of jump in time/setting had happened. 

Yeah, that is why I try to play jrpgs either 3 hours or until the end before giving my advice, as jrpgs are hard to judge correctly/fairly in a short amount of time.