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(+2)

I like endless runner games like this 🙂 Two suggestions:

  • I would make the objects come at the player faster. Then, you could make the jump not as high and fall faster, which would feel better to control.
  • Since you're using Godot, you could use the ParallaxBackground node to make the background/ground move infinitely to the left, which would give the player a feeling of forward momentum.

Good entry!