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(+2)

Fun little game. Yes, the final puzzle was slightly tedious, but given how short and humble the game is in scope, I don't think the player is expecting too much. The only thing I'd request is having a lower key_repeat_interval (you can type that in directly at the top of your puzzlescript file). I would say the long walk at the end made it a bit more satisfying to finally grab the heart.

(1 edit)

thanks for comments!
yeah the long walk was to allow the player to walk through the whole map, all 16 screens.
update coming with lower key repeat interval and some other stuff soon :)
(update probably coming in a few hours actually)