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I very much enjoyed playing Liar's Map - I'm very impressed that you managed to get this much done in only a week!  Some general comments (in no particular order, just as the thoughts cropped up during play) below:

1) I loved the concept of the 'one truth and two lies' maps - definitely an interesting mechanic, and the ability to investigate/eliminate/cross-check them during play (e.g. by putting ticks and crosses next to them on the Clues window) made it a good part of the gameplay too.  It led to some interesting emergent strategies as well (e.g. do I sacrifice one of my weaker soldiers to investigate whether there really IS an enemy camp in this quadrant, allowing me to eliminate the other two clues).

2) Minor point: it wasn't always clear (on the main map or on the overworld map) what some of the objects there were - e.g. the blue star(?).  Possibly just because I never stumbled across the thing they might represent.  Not a major issue at all, as you can pretty much use whichever image for whichever concept you like during play (you're marking up your own overmap, after all!)

3) I still have no idea what the gateway-type objects are/do.  I think I destroyed one?  But another one ate one of my men?  Don't know.  Does that vary depending on playthrough?  The danger of hidden-information games is that the player might not pick up on/be able to fully appreciate some of the intricacies of what you've built - if the gateway does something different on each map, for example (though I'm assuming it doesn't and is simply another hazard!)

4) We liked the soundtrack - it fitted well, and was pleasant enough to listen to without being intrusive/distracting.  Again, impressed you managed a soundtrack as well in the time!

I'd definitely recommend Liar's Map to some of my friends - it's a nice mix of careful, slow, thoughtful planning, and frantic "oh no I've just run headlong into a camp of enemies because I missed an obvious logical inference" action, which works really well!  Thank you for building it - very much enjoyed!  :)

(You also appear to have made a game that my girlfriend enjoyed watching/correcting me on, which is a rare thing - congratulations?)

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Thanks so much for your feedback! It was super valuable information.

Your comment made my day! :)