You’ve taken insipiration from Duck Hunt didn’t ya? lol
Anyway fun game, but some things cut my eye:
- health bar is just a square. I would suggest at least making it a rectangle at least (and the icon of the plus is fun)
- I didn’t see anything where I did shoot. maybe some missilies or explosions at that location would be a cool indicator
- I literally’ve beaten entire game without exchanging/changing the weapons, you should do something about (maybe make so that he is vulnerable to certain weapons at certain attack patterns)
- The art style doesn’t match the entire game (e.g.: on main screen the art style is just rectangle, while the entire game later is pixel art, I suggest that you could keep the pixel art style everywhere or the rectangle, otherwise the main game loop looks cool).
- The idea of those red and green circles is not the best designed, I played by just shooting at the boss and won (thus the idea of healing by using those circles or healing by reloading is also not the best design, I just played by healing by reloading)
Sorry for this much critique lol, but I see it’s your first game, and it’s always good to have clear feedback lol. GG!