I like the idea and the design in general, however I have two big issues (not including getting stuck in that level where you've got to push an archer onto a pressure plate, he slid out of screen when I tried to get back to his left side) :
- The color palette. The elements of the level and interface are way too indiscernable from one another. You need a few bright / warm colors here and there. Going only grey and one color makes it hard to see what you're supposed to see.
- No keybinds. I have an AZERTY keyboard so using dash while moving was basically impossible.
Otherwise I think the idea of a constantly changing dungeon crawler game (sortof) has a lot of potential.
I'm also looking for criticism on my own game if you like RTSs.