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A very strong contender for the jam; with a good story for the theme and a gimmick that is fun. The animations and sound design really make the game feel align with the limitation and the pixelart is very polished.

The game does break in some regards both visually and with its gamestate; with some minor tweaks its solved in no time.

Some additional difficulty for the non player characters and a few more animations for juice and this game is in essence a full professional release.

Thanks for playing and for the feedback, I'm glad you enjoyed it!

 Could you please tell me more about where the game broke? I'm not sure how much more I'll work on this game, but I'm interested to know what could be improved with more details (besides what you already said, which I appreciante very much already), if it isn't too much trouble for you.

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Only two: once you buy the opponent both sprites are present momentarily; and once you play for a second time no one can buy properties so the game is unplayable.

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I had no idea about either problem. Thanks for taking the time to point them out!