Pretty cool game for something that was made in 44 hours lol
The actual mechanic of deflecting the bullets was fun and definitely required some skill to aim them right, Although I felt that the bat's hitbox could've been somewhat larger
Things really got real from the second phase and onwards lol. However, I feel like the amount of bullets that get spawned sometimes was a little too many looking at how small the arena was. So much so that it became impossible to dodge sometimes
Along with that, I got confused by the indicator for when an acid puddle spawns. It looked more like an item that would heal me so I always ended up going near it by accident.
Still, for what this game is, it's pretty good
Viewing post in Bat Blitz jam comments
Thanks! Yeah I agree. I have a tendency to make hitboxes too small. I should definitely make it even easier for the player. I was thinking of adding a subtle hint that your bat would it when a projectile is close enough. I think it would help to know when to attack.
The boss needs better behavior. It can be extremely easy if you’re lucky and sometimes he get crazy and keeps spawning saws
Oh yeah it’s coming from the limitation of the art pack I had to use for a private jam and it was the closest to a danger indicator, but I do agree it can be confusing ahah.