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(+1)

Obviously early days still, but this does look promising! With the whole roguelite idea, I can see future things like meta-progression giving more options when customizing the ship at the start, and all that. The bones are definitely good.

I'm pretty bad at controlling the ship though, and as such died quickly and often. I actually wasn't getting kills at the start until I tried the shotgun, then realized that the enemies just needed quite a few hits to go down. It also took me a surprising amount of time to work out that the bar in the top left was my health, but I'm sure when the placeholder assets are replaced that will be more clear.

Either way, good work on this!

(+1)

Thank you for playing, and for the kind words! Yeah I will need to do a lot of work around controls/difficulty/UI before I get another playable version out, seems to be a common complaint. Gives me a good list of tasks to do next!


I appreciate you taking the time to try it out and leave feedback!