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Even having a bit of stuggle the first time playing and understanding how the swapping and color mechanics for attacks work, this was a 5 stars on almost everything for me no doubt. Redability can be a bit hard with the limited palette and some of the size from a few projectiles, but it was incredibly fun and satisfactory to do chains of swaps to avoid damage, really good pixels and boss designs, amazing music and with enough length to feel satisfied (or play a few more times!). Amazing job on this entry, one of my favorites from the jam ^^