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(+1)

Wait, seriously? Hyphens aren't allowed? Wild!

I'll have to look through the code. I can't remember off hand if those file names are data driven or computationally composed. Short answer though is sure, I should be able to change that around.

I'll let you know once I've got an updated build ready!

(1 edit)

So this is technically all in data so would be easy to fix, right? Well, turns out the data compiler I wrote for the episode files hasn't been rebuilt in a long time and I had done a lot of reorganizing of the scripting language byte code while working on my adventure games. I don't seem to have a backup of the Bob version of the tools so I'm having to update Bob's executable to match the new byte code specs.

I am fantastic at planning ahead.

An easier fix might just be for me to edit the episode file in a hex editor. I think that's a much easier solution.

Ok, the updated alpha1.zip has been posted. You should be good now.