As I've started asking questions about Adventuron for the Cave Jam, I suppose I should do the right thing and introduce myself. My name is Garry and I've been playing, writing and writing about adventures since the early 1980s. (Yes, I'm an old fart!) I'm an Aussie, hence my avatar.
In the past, I've written adventures in various dialects of BASIC, mainly ports from other computers or translations from other languages. My language of choice nowadays is Inform 6. (I hate Inform 7!) This is my first foray into Adventuron. I've only been using it for a couple of days, as you can probably tell from all my newbie questions. I whipped up a version of The Cave of Magic in Inform 6 and now I'm trying to port that to Adventuron. It's fun, but also frustrating. The stuff that's easy in Inform 6 is not so easy in Adventuron. But that might be because of my ignorance and inexperience with the language.
I've got two weeks to learn a new language, design and code the game for the jam and do the graphics! Will I manage it? Ask me in two weeks.