Very fun game! Duck hunt controls is a classic and has been implemented very well. i really enjoyed the gameplay and the boss has been designed well with his movement and attack patterns. My only critique is the way that the player is damaged. I know it’s mentioned in the instructions but it just doesn’t come across as intuitive as seeing a player character getting hit. If you are gonna keep it as the different targets that need to be defended while also attacking the boss, I would try and incorporate that idea into the themeing of the game, maybe make them villages or just bases or something that Implies “Don’t let this thing get shot”. Otherwise I had a lot of fun with this and could definitely see it as a full release.