Hey Incognito!
I enjoyed playing Mechnic Duo, even with solo play:
Here’s my what I liked and a few suggestions:
What I Liked:
- Interactive Elements: The hover-over feature for more information is a great addition, offering players insights directly within the game environment.
- Sound and Visuals: The sound effects, particularly for drop collection, are commendable for their quality.
- Map Variability: The dynamic map layout and the
- Upgrade Diversity: Varied upgrade options added a layer of strategic depth and replay-ability. The presence of upgrade trees further contributed to this.
- Gameplay Diversity: The dual gameplay methods (air vs. ground) introduce a unique twist, catering to different player preferences and incentivizing cooperation.
Suggestions:
- Introduction and Tutorial: Incorporating an introductory segment or tutorial before the gameplay commences could significantly enhance user orientation. Players quickly find themselves under immediate attack, which can be overwhelming without a basic understanding of controls and game mechanics. Consider displaying the controls information or a brief tutorial for first-time players.
- Multiplayer Functionality: Expanding the game to support multiplayer interactions across separate devices could significantly broaden its appeal and accessibility, allowing more players to engage simultaneously.
- User Interface and Accessibility: Some information pop-ups extend beyond the screen, obstructing the view. Adjusting the UI to ensure all information is fully visible could improve the user experience.
- Audio Balance: The intensity of the sound on the air side might be too overwhelming for players, especially those focusing on ground-based gameplay (at least from a solo play perspective).
- Game Balance: The effectiveness of sandbags and explosion damage seemed far better than most other upgrades on the tank side. Evaluating and adjusting these elements or boosting the effectiveness of other upgrades could offer a more balanced challenge across different play modes.
I had fun with Mechanic Duo and I’m a huge fan of upgrade paths and progression in general, so this appealed to me. I’m excited to see where the development of the game heads if you continue to work on it!