it will eventually be permanent, but we havent implemented it yet
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Well that's surprising from Matthias, I was expecting him to stab us in the back at some point, but it's welcome.
It seems that the idea is that each character has a goal, a thematic transformation. My first question is: Is this the case now or could there be more than one?
The second is a little harder to express: can the characters change their goals and themes?
We already know that influence can be used to take control of other characters but I want to talk about completely voluntary or more or less voluntary change.
Can characters who have not been or have been transformed but who in any case remain master of themselves, autonomous, choose new paths along the way? Or the idea is that everyone end up following someone?
sooo all of this is gonna be dependent on how long we get to develop the game, but the plan is to do all of these things at least once! marazet is a good example, she wont have a theme until she gets corrupted by transformation. aside from the early loss characters, everyone in the cast has a big main theme, and that can absolutely change as the story moves on! change magnificence to idolize men, and her trophies might look different~