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(+1)

SUPER well-made, the boss fights are really fun!!! Really like exchanging between "damage" and "break" mode, and the boss fights are very well made and designed. The combo meter is really fun to try and keep up, and when you're fighting with a boss it honestly feels like you're fighting another human, which is really hard to pull off.

I also like how dodging perfectly adds to the combo, though I do wish it could have done more -- at first, before I started actually caring about the combo meter, I found myself unmotivated to dodge perfectly as I didn't get anything tangible out of it

My only real critique is that the dodge definitely should have been boun to Shift instead of L, I kept clicking Shift when I wanted to dodge and swapping instead even after I'd otherwise gotten used to the controls lol

(4 edits) (+1)

Thanks for playing and for the feedback Fish :)

Perfect dodges actually help reduce the boss's stamina, so they help mix offense and defense so to speak. I mentioned it in the tutorial, though I guess I should've highlighted it more

Also, apologies for the controls. I probably should've allowed them to be rebindable lol