Time for more feedback:
As I already said, my main problem with this game is its confusing UI and its game mechanics who aren't explained at all. I also feel the feedback given to the player of their actions and the enemy actions is currently pretty poor, it is hard to understand what's going on without looking at the battlelog. The game feels currently pretty simple (I mean, the gameplay doesn't have much depth), but I'm sure you are already working on more game mechanics.
I'm a bit conflict with the art style; the cutscene illustration are stellar but the combinaison of 3d forest view from above and 2d sprites feels very weird to me. I don't have experience with 2.5d games, so I can not exactly say how it could be improved or if you should go all-in in one direction as suggested by hythrain.
SE are fine. The musics are nice, but I wish there was more of them; for example there is no music for the main menu (but for some reason, there is one in the options) and there was no music during some cutscenes.
In short, a game with a lot of potential, but that's currently still in early alpha stage.