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I'm one of your KS backers. I finally got around to playing this today. I don't own a printer, and I found it hard to follow the Pocketmod format until I ordered prints yesterday and made the little booklets this morning.

I felt underwhelmed when starting, but having been playing solo for about three years now, my style of play soon melded with that of the game, and I spent nearly two hours journaling my first day!

My alchemist Sage, Nupp, started at Cyclopsamid, where he met Damsella. Through Damsella's signing, he learned that the Goop procured here would not hurt the Potted Plant that is his test subject, so he wants some, but has to bring a Bile Gem. Damsella explained that he would need a Protractor to prevent himself from getting engulfed, but there are none nearby.

As he was leaving, Damsella's husband Epimetheus spotted Nupp, thought he was Damsella's secret lover, and attacked him! Nupp succeeded in scooping his eye out with his weapon, an Oversized Spoon. Another Cyclops saw this, but this neighbor felt that Epimetheus was a real jerk and deserved losing his Cyclops Eye.

All of the other citizens of Cyclopsamid were charmed by Nupp, and those who sign with the one who saw him remove Epimetheus' eye will eventually revere him by the foible monicker "The Eye Plucker."

I'm looking forward to the Stretch Goals, especially the playing card expansion!

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Wow, this is very kind and very awesome to hear! I love hearing stuff like this, so thank you for writin it out : ) Expansions are coming! I have a couple of maps ready including a new pamphlet for sailing the waterways all finished!