Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This was an amusing adventure; nicely done. I liked that there were little challenges for each of the knights, and I'd have loved to see the battle mechanics that you attempted to do, like Icarus taking flight.

Other than the shift from me being Sir Ravel to me looking at Sir Ravel from a third person perspective being a bit jarring, it was a nice experience!

Yeah I realised I messed that up about halfway through and just decided to roll with it. Then I just picked perspectives randomly. Thanks for playing!

The battle system was originally going to be like the oldschool turn based JRPG stuff, with Attack, Block, Special Attack, Use Item, etc. That proved difficult, so I scrapped that and tried to replace it with  a rock paper scissors style thing. Except renamed to Block, Parry, Slash and Roar, Pounce and Swipe.  That didn't feel nice and I was losing interest, so I disconnected it and left it til last. By then I'd done so much random stuff, I felt like a whole battle mechanic for one fight felt a bit unnecessary.


Thanks again for giving it a go!