Death by being a quirked up knight boy goated with the sauce is absolutely the FUNNIEST way to die, LMAOOOO I loved this!
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Sir Ravel and the Tight Knit Knights's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Writing | #1 | 4.333 | 4.333 |
Mechanics | #7 | 2.917 | 2.917 |
Overall | #9 | 3.250 | 3.250 |
Audio | #10 | 2.667 | 2.667 |
Visuals | #11 | 3.083 | 3.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- In my books, this is an absolutely perfect jam game. A game that knew exactly what it wanted to do (make me laugh) and employed a game design to do just that. I'm happy to say that Sir Ravel absolutely achieved it's goals, delivering a wonderful string of laugh out loud moments, and putting a smile on my face the whole way through my quest. I was left with many great memories. Owl-hooting, getting frogged, being in the closet, running into the Northerner dwarf, misusing slang on a youth - I just had a blast with all of it! While smashing through the 4th wall, the writing acknowledges the limitations of the jam's timeframe, and the scrappy nature of the experience. By poking fun at things like the inconsistence tenses, you flipped negatives into positives, creating even more moments for humor. Beyond being a source of many good laughs, Sir Ravel is simply a huge win as a narrative game. As the player, it whisked me to vivid places, introcuded me to charming characters, and took me on an adventure that stuck with me long after I had finished the game. Establishing that my quest was to find the missing knights and get to Yarnsby Keep at the start of the game, I had a clear sense of purpose, as I played through the surreal and chaotic events of the game. The desire to reassemble the Tight Knit Knights was a very real one, and it felt great when I finally made that happen. The choice to use youtube clips to score the game was a bold move! While the song selections felt perfect, opening other tabs unfortunately broke me away from Sir Ravel briefly. I also had some ads playing between songs, which broke the mood, but also gave me a chuckle and added to the joyful jankiness of the experience. I loved the moments where you used images of crochet characters. I loved imagining this whole world as being woven together. It would have been cool if this visual style was consistent through the game (for example, I'd have loved to see a crochet cat in the forest). But I also appreciated that your focus fell squarely on the story and the game's writing. I thoroughly enjoyed my time in this world, and the game left me wanting to take Sir Ravel and his Knights on more adventures. Mega high fives for the fantastic entry and all the good laughs. Huzzah!
Student Prize
I am a student!
First Game
This is my first Solo Jam, I've been a few groups before.
Best Solo Game
It was a solo journey!
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