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(+1)

Good start, but the towers have the tendency to ignore immediate dangers. When the big enemy appeared all my towers kept shooting at him and ignored the small enemies which then destroyed my base without resistance.

(+2)

Hey thanks for playing! Yeah so, that particular tower locks to a random enemy within range, and only moves to the next enemy when that one is killed. I hadn't made that clear so I'll add that info to the description. 

I'm adding some other towers later that will target the closest enemy as well.

Thanks again; I really appreciate the feedback