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(1 edit)

Some strange power scale in this game) First it's some kind of alien grunt, then the lady with the Megaman cannons, and then just a random dude in boxers.... well, when I say it now it's doesn't sound so strange.

Exchanging all my speed to health after the first boss was really funny) I'ne became a full on grappler on the second stage, the megamen lady couldn't  stand a chance. The kicks are too strong, you can just chainstugger enemies in the corner most of the time and on the other hand blunderbuss that we have are relatively weak compared to invuln grabs, fast punches and kicks.

But the vibe of the game and it's surreal aesthetic really build's up an interesting experience, that's for sure.

I had to lower the gun's strength and use the longer animation to avoid spamming (which you can still do, and then that led to adding in some invulnerable attacks for the bosses and I just kept going). There's some balancing to do, but I'm glad you found it interesting. Thank you!

Also, I originally wanted only monsters/creatures, but after the first one, I decided to switch to have more interesting characters because they're just silhouettes.