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(1 edit) (+2)(-2)

3.5/5.

story? good. dialogue? good. gameplay? ... uhhh...

see bold for each part of review

(side-note, if anyones reading this before playing the game, save on multiple slots, use tip jar during early-game for the free money. and use cologne mid to late-game. doing these things will make getting other endings a lot easier)


ill start with the upgrades system. I love upgrades, progression systems, etc... this one sucks. I never really felt any need to use anything but the roller-skates, cologne, or the tip jar. most of the upgrades were incredibly situational and weren't really required. 

it would help a lot if I could use more than one upgrade. thats really my main issue with the system, a lot of the upgrades (trash can in particular) should be just permanent upgrades that don't have to be equipped. I think a good compromise is to make some items equippable, and make others permanent upgrades.

also why isn't there an upgrade for maximum orders being cooked and chefs cooking speed???


on a different topic, the game is very particular on where you can interact. want to talk to the customer? go behind his chair. want to grab the plates on the table? go to the back side of the table.

this gets pretty annoying when you have to micro-manage like 8 different customers late game. (cologne on top)


final big issue... kinda just got very boring after day 4. thats it. story/dialogue kept me playing though. i have a few nitpicks/other small issues but these are just the main ones dont wanna bloat the comment too much more

(+5)(-1)

also pls make sequel called "stab the vince" where its cookie clicker but everytime u click u stab vince in the eye

dead 😭😭💀💀