Monchin Merger is pretty fun to develop. I've got a secret collaboration game coming up, but aside from that I'm trying to put most of my focus toward developing this one! I'd consider it my current flagship.
I find myself bouncing around a lot. I'm trying to figure out what I like, and what my audience seems to resonate with. Game development is kinda new still for me and I like the flexibility! I do have a whole design document for this game and I want to return at some point with some fresh ideas.