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Work is progressing well. I decided to add an option for favors you can pick repeatedly. For example, olaf will give you free ammunition as many times as you want (If you have enough spare favor points).

This will make raising relationship with different NPCs more important for certain types of characters. Billy will give you seeds, suong will give you some food, Tadeas will give you potions and so on.

Also, here are all the things that I have to do before I release new version:

  • Add favor lists to all NPCs
  • Add favor dialogue to all NPCs
  • Tie jobs / training and favor lists together
  • Do changes to maps reflecting some picked favors (Can't use some crafting stations without permission)
  • Rework the week report screen to make it work together with scheduling system
  • Add construction to scheduling system and change all construction projects
  • Playtest and balance everything

I'm working on the first four points together and all necesary systems are in place, but it's still going to take quite a bit of time to put everything in and double check everything. Week report screen will need complete rewrite, but that should be quite easy. Construction will be slightly more difficult. 

Can't give you any estimates as of yet, but don't expect the update this month.