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This is incredible, really evocative. I sat down late to skim it through but ended up devouring the whole thing and when I awoke the next morning there was a note titled "Abussos Campaign Ideas" on my desktop...!
 Love the simple stats for ships and cargo too; that's excellently done. "Shame has been baked into the very meat and bones of their existence. Mournful, poetic doldrums are the closest to joy they feel."

If you're ever after adventures written for the sphere, or other help, hit me up; you've got an amazing concept here and I'm excited to see where you take it next!

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Thanks for the kind words! Yeah, I do think once I got the ball rolling with how a multi-person telepathic submarine might work within the game systems, it really opened up a whole world of opportunity. My first expansion Invertia sort of ended up a dumping ground of a lot of dissolute ideas, but I think Abussos will be a lot more solidly directed along a theme. 

I will certainly hit you up for some adventures when I get a bit more solid background laid down. Am currently trying to write a few for Invertia and struggling a little with the compression in scope. My current thoughts are that Abussos is going to be a lot more open in general, to allow for Vessel based exploration with finding things floating in the endless ocean being something akin to a space hulk like affair: mini dungeons where your crew is suddenly pressed into cramped, dark spaces trying to explore what you can before fleeing back to your ship.