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I see. Good to know. Also, I wish there was an infinite waves option for both modes. Or an option to continue endlessly without being forced to restart.

Still, it is an improvement. keep it up!

Right now I opt for waves to finish as the game's "challenge" is tied to the shrinking after each wave. In the future, I would like to add difficulty options but I think I would still keep waves to a set number. The inspiration here is how Killing Floor does it.
Mercenary Hunt is just a bonus mode, is not supposed to be wave-based at all, and still needs a lot of work.