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i suggest generating the minesweeper after the player chooses a block so i dont die immidiately to 3 consecutive mines at the very start
normal minesweeper always ensures the first square is a blank 0, connected to some numbers like 1 2 and 3
working with just 1 block or mine at the very start is not good

I see, I heard somewhere that in the old minesweeper game the center cell is safe, so in this one if your grid is 9x9 the center cell will be either a number or a blank, yet this could indeed be not enough to start a round