the realtime aspect, while interesting, is really a detriment to the game due to the unintuitive and complex controls alongside the fact your units don't act by themselves in any way. Also, a lot of stuff like action and item descriptions are in french and not translated.
Thanks for your comment !
I just uploaded a new version of the game with the action and item descriptions translated (my bad on that part 😅).
As for the realtime aspect, I'll work on a better system (maybe with the ability to pause the action at any time or if you don't give any orders), as well as giving the ability to set a default action when your units get spotted or attacked.