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You really captured the Dark Souls setup here, but with a more cute aesthetic. I think the only stuff that would be nice are; sprint attacks could close the gap between the target, optimize the game (frames were dropping on my runs), and also enemy could take a breather after attacking. This is based on the first boss fight at least, as I haven't defeated Bonart yet. But other than that, this is one of the games that caught my attention and really wanted to try so good job overall!