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(2 edits)

How do you add monsters to your party in the function that gives you lots of stuff to the inventory? Like adding one to the box and stuff?

(1 edit) (+1)

You can find the code for it in the mev_intro_starterselect_confirm script:

var amp = amp_get_new_party_id();
amp_generate_monster(amp,MONSTER_SPECIES,LEVEL)

If you wanna add it to the box instead, use amp_get_new_box_id to get the first free box slot instead of the first free party slot.