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(1 edit)

Not so good, but a bit fun. I didn’t like the art, there were higher resolution assets with indexed color art, and the palettes clashing with each other isn’t good. Unity character physics is known to be floaty, but this character acts like a baloon, and i don’t get the way you implemented the theme, because the only thing i see about it is a Sign, the traps and everything make you feel like it is protecting something, making you want to progress, instead of feeling like you are not supposed to be here.