Hey,
I thought this was pretty neat.
Simple but fun and had some nice ideas.
I like the "cheekiness" of some of the commentary and the general "loop" idea is quite cool. When you reset the levels it might be fun to add some more surprises and twists instead of running through from top to bottom without changes.
Maybe when you move through the maze(s) on the second iteration you can change the paths when the player gets to a certain point in the level. Alternatively, you might change up the colours of the backdrop and speed up the player's movement. Increasing the difficulty and visual setting would combat some of the fatigue from "repeating levels".
If you can add some collision/events maybe trigger a "shift" in the layout or add some more elements of danger?
I agree with ChritBoy's comments about music and the absence of music helping to build tension. The music is also pretty catchy and upbeat but could be inverted to make something very eerie and creepy if you slowed it down / sped it up and added some tape distortion/voices and stuff like that.
Overall I had fun and the basic gameplay is simple but satisfying.
Good job!