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(+2)

Quality of art in this game is close the quality of Slay the Spire's art which i think is the main inspiration for this game although i may be wrong. There are some problems with UI, UX and lack of sound is a bummer. 

I haven't play Slay the Spire or similar games of the same genre but i think card battle system is well implemented, it works smoothly. The implementation of card exchanging mechanic is also good and it's an excellent way of using the theme of the jam.

Visual design of bosses look good but they lack variety in their combat behaviour. They all have the same attacks. No weaknesses, no unique cards etc. They just look different. If i didn't miss anything or escaped my attention.

Overall a pretty solid game which need some more work on some areas. Well done and good luck on your projects!

(+1)

Thank for your comment.
Sadly some UI\UX issues come from wrongly chosen theme plate and in browser half of the UI is hidden if not change page resolution or refresh page.
As for bosses, they actually have different behavior and some specific card like 1st boss can shorten player's hand by 1 card, 2nd plays on buffing itself, 3rd operates mostly on poison and debuffs and etc. Perhaps it wasn't unique enough and not noticeable after all, so thanks for pointing this out. We'll think more carefully on game design aspects.