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(2 edits) (+2)

Most original game of the jam among the games i played so far. It really has a very good narrative style which pulls you in. The artstyle of the game is fantastic. I especially loved those camera footage images. Gameplay strangely reminded me of the Zero Escape games if you ever heard of them. It is  also visual novel game series where your choices effect the outcome. Also story and ambience gave me FEAR vibes

The combat system in the game falls a little flat in my opinion. You don't see how much health the soldiers or the enemy has. You can only do one action. It felt kinda weird, it's not clear what's going on and i think battlescreen could be a bit better.

The way you use the theme (pls don't get mad at me for saying this :))is a little cheap i think but it's still something. Everyone can run out of ideas sometimes, plus it's no big deal.

As for boss design, i haven't been able to finish the game(i'll tell why later) but judging from parts of the game i have played, there's only one boss and what you do in this game is not a boss rush either. This doesn't take away anything from the quality of the game but considering that this jam is about boss rush, i can't give a high score to boss design criteria.

Sound effects and ambience sounds are creepy which fits the tone of the game perfectly. But same sounds loop a lot. Same ambience sounds are playing even in battle screen.

Ok now the tough part. Bugs!. Game crashed frequently on my system i think exclusively on battle screen. I couldn't be able to finish the game because game gets stuck on the same battle. When the monster's turn arrives it keeps playing it's sound and animation and gets stuck there. Dead soldiers appear on battle. Also i don't understand what happened to sniper character. First they said she's sick then she said i'm ok now, later she completely vanished from the game.

Overall it's a very innovative and creative game, a fresh idea which is hard to find. It's a sort of a visual novel but with some good twists. It's still rough in it's current state which i know that it's still in development. With some good touches and more content this could become next indie hit on Steam and i really wish to see that. Congrats to the Curse Box Studios team and wish you good luck on your projects!

PS: I can send you a screenshot of error message i recieved if that would help. It said something like infinite loop on the message. But i'm not sure i got the same error every time. Btw with which engine was this game developed?

(+1)

Thanks a lot for the in depth review! I know the Zero Escape Games, and of course Fear, both are great series to be compared to. Although I think my inspiration came more on the side of mixing Xcom with Resident Evil on a Lovecraftian way. Please do send me the bug report if you can, we didn't have time to test all possibilities so it was natural for bugs to appear. I'm really glad you found the game original and innovative, and the comparison with visual novels is fitting since I come from making games in that genre. We will continue to improve the game with the feedback from the jam. Once again takes a lot for taking the time to make this review!