Thanks so much! Believe me, I yelled the entire time trying to get the legs right for animation. She looked like she had two left feet for the longest...
Since I had the weirdest work schedule today, I had a few hours to mess around before going in. Here's a new version of Mac's walk cycle:
I'm really satisfied with this, like beyond my expectations. I /might/ have the apron move a bit, but either way she's ready to finally be put into Stencyl~
On another note, I did have intentions to have pixel character portraits for the dialogue bits of my game (if I still finally decide on doing that). Due to time, I believe I'm going to nix that. So sketches of Dessert Quest!'s NPCs will more than likely just be for logging purposes now! Going to just focus on sprite making for Mac and the obstacles that creatures that'll be in her way!