Hi! I have a quick question about the rules. Combat mentions weakness or immunities, but monsters have no stats apart from HP. Should we have just create those from scratch in each campaign?
Hi there! For the time being, monsters' weaknesses and immunities are up to the GM, yes. In the future I may design a more expanded monster manual of some kind to go alongside the game, but in the current version I am working with limited space! (P.S. I just uploaded a new version that should make combat more impactful, see my latest devlog post for an overview of the changes.)