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I thought the randomization of the doors was a good idea, but it gets pretty repetitive and I managed to go on a streak of losing all my hearts by opening doors. I think it would play a bit better if beating a level didn't come with negative consequences. 


I also eventually ran into a bug where I clicked a door and got the bonus but wasn't transported to a new room.

Boss combat was okay, would have been nice to have them do more than stand still and fire the same projectiles.


Overall pretty fun though!

if I update the game after the voting period, I might add a max for a streak for something,